AI Insights · Timothy · July 2024
Top 5 Waifu Games on Android in Croatia: Q2 2024
Explore the performance of the top 5 Waifu games on Android in Croatia during Q2 2024, highlighting key trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Waifu games on the Android platform in Croatia demonstrated varied performance across downloads, revenue, and active users. Here’s a closer look at how each game fared, based on Sensor Tower data.
Angel Legion: 3D Hero Idle RPG from More Well Studio saw a notable increase in revenue towards the end of the quarter, peaking at around $43 in the week of June 3. Downloads fluctuated, with a significant rise in mid-June, reaching 78K in the week of June 24. Weekly active users trended upwards, culminating at 102K in the last week of June.
LYSSA: Goddess of LOVE by PANORAMIK GAMES LTD experienced revenue spikes in late April and early May, with a peak of approximately $109 in the week of April 29. Downloads were highest in the same week, reaching 117K. The game maintained a steady number of active users, peaking at 228K in late April and stabilizing around the 160K mark by the end of June.
GODDESS OF VICTORY: NIKKE from Level Infinite showed strong revenue performance, particularly in early May, peaking at $299 in the week of May 6. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 33K in the final week of June. The game maintained high weekly active user numbers, peaking at 343K in the week of June 10.
Blue Archive by NEXON Company saw its highest revenue in the week of April 1 at $109, followed by a more modest performance throughout the quarter. Downloads remained low but consistent, with a slight increase in late June, reaching 22K. Weekly active users showed a steady increase, peaking at 69K in the last week of June.
OUTERPLANE - Strategy Anime from Smilegate Holdings, Inc had modest revenue peaks in mid-May, with approximately $71 in the week of May 27. Downloads were consistent but low, peaking at 19K in mid-May. The game maintained a steady number of weekly active users, stabilizing around 36K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.